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LCHFY

Solo · FREE PLAY

Netwalk

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Game guide · LCHFY

Rules, controls and help for Netwalk

Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Build familiarity through play

Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Try the rule on the board, then read the next instruction.

The goal to keep in mind

Use the controls beside the game rather than guessing the rules. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

Follow these playing steps

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Getting comfortable with the controls

Read the position before choosing your next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.

An example before you play

Begin with the basic rule, then follow the result of your action. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

Where a round can go wrong

The example and rules describe the same game you can play above. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Try the rule on the board, then read the next instruction.

More answers before you play

What is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The worked example offers another way to follow the rule.

During a round, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The controls work with mouse or touch.

When I start, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the current game state in view while applying this rule.

During a round, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

What rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The controls work with mouse or touch.

For this game, how many people can play here?

Solo. This is local browser play, not internet matchmaking. No download or player account is required.

When I start, why are some tiles green?

They have a chain of matching cable ends to the central server. The worked example offers another way to follow the rule.

During a round, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. Scores here do not represent cash or prizes.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The instructions above use these same rules.

For this game, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. You can start a new round from the game controls.

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