Game guide · LCHFY
An introduction to playing FreeCell
Begin with the objective. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Look at the complete hand before deciding. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. The same rule applies on a phone and on a computer.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
A focus for your next round
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
What you are aiming for
Build four suit foundations from ace to king. Check the relevant controls before continuing. Take a moment to read the table.
From the start of a round
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
The controls to know
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. For a calm first round, focus on one decision.
An example to follow
With two empty cells and no spare empty column, a group of at most three cards can move together. The same rule applies on a phone and on a computer.
Notice this detail
Before making a move, check the cards in view. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
More answers before you play
What is the aim?
Build four suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Return to the explanation when a decision is unclear.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. The same rule applies on a phone and on a computer.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Take a moment to read the table. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Use another round to revisit a decision.
What completes a round?
Build four suit foundations from ace to king. Begin with the objective. Use another round to revisit a decision.